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Welcome to Overclocked Gamers
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Valve Announces Left4Dead 2
Posted by UnDead on Tuesday, June 02 @ 11:11:22 EDT (172 reads)
Sequel to Best-Selling Co-op Thriller Coming This Holiday
June 1, 2009 - Valve, creators of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced Left 4 Dead 2 (L4D2), the sequel to the best-selling and critically-acclaimed co-operative multiplayer thriller.
Coming exclusively to Xbox 360 and PC, L4D2 promises to set a new benchmark for co-operative action games and become one of 2009's marquee titles.
Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaw, frying pan, axe, baseball bat, and more.
Introducing the AI Director 2.0, L4D's dynamic gameplay is taken to the next level by giving the Director the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players' performance. The result is a unique game session custom fitted to provide a satisfying and uniquely challenging experience each time the game is played.
Featuring new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original with more co-operative campaigns, more Versus campaigns, and maps for Survival mode available at launch.
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World at War Patch
Posted by Anarchy on Sunday, April 12 @ 11:04:54 EDT (107 reads)
AlphaQ writes " Call of Duty: World at War PC Patch 1.4
Submitted: April 09th, 2009
Notes:
- 3 new Multiplayer maps: Kneedeep, Nightfire, Station!
- Nazi Zombies map with more weapons, Perks-a-Cola machines, and electroshock defenses: Verrückt!
- Improved spawning logic.
- Auto balancing improvements. Players are no longer auto balanced while completing objectives.
- Mods: IWD's can be placed in the usermaps folder.
- Mods: Hold Breath / Sprint functions as intended.
- Mods: MissingAssets.csv is generated when maps are run with developer set to 1.
- Fixed lag caused by shooting at tanks.
- All rifle grenades fired during the first 15 seconds of Search & Destroy will be duds.
- Players who equip a Bouncing Betty and melee teammates in Hardcore game modes are now credited with a team kill penalty.
- Players are now deducted 200 points for team killing the bomb planter/defuser in Hardcore Search & Destroy.
- Martyrdom no longer causes direct impact deaths in Hardcore modes.
- "Bayonet jumping" has been disabled.
"
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Don't Be Left 4 Dead! Join OCG!
Posted by Rammstein on Monday, March 09 @ 08:32:49 EDT (165 reads)
Looking for some quality L4D competition but can't find it? Tired of all of the rage quitters that leave you for dead? We are looking to recruit survivors to join us for TWL Left 4 Dead competition and you may be the missing piece to help get us to the top. There are currently 115 teams on the TWL L4D ladder and TWL is also looking to start a new L4D League soon.
If you are interested in joining OCG and playing L4D competitively, jump on our TS and game with us. Then when you are ready, fill out an application for membership!
How to apply to OCG
We hope to hear from you!
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Building a New Foundation
Posted by Rammstein on Friday, November 14 @ 12:16:57 EST (368 reads)
CoD5 is in full swing and we have actually been building the server the past few nights. Thanks to all the OCG members who have been making this possible. It'll be important moving forward to continue this effort to build a new foundation.
If you are new to OCG and you've been playing on our server, thank you for visiting us. Make sure to register on our site and get to know us through the forums as well as in-game (join us on TS, see the side bar for TS information!).
Now I would like to shamelessly plug my last CoD4 compilation one more time. If you are new to OCG or you aren't but haven't seen it yet, check out this CoD4 compilation that I put together. It was a long and tedious process but the end result really paid off! I have a lot of video left but this will probably be my last one for CoD4. CoD5 (and all of you!) will be my next target...
http://www.gamerstube.com/view_video.php?viewkey=66668f11ca4fa80525dc
(also check out my "Bodies" video while at GamersTube!)
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Infinity Ward back for next Call of Duty game
Posted by Anarchy on Tuesday, September 16 @ 19:20:36 EDT (273 reads)
It's been rumoured for quite some time that Infinity Ward will
develop Call of Duty 6, taking back the franchise reigns again after
Treyarch developed Call of Duty: World at War. Fans will be pleased to
hear then that Activision Blizzard has confirmed this to be true at an
Analyst Day.

With that settled we're now left wondering when
we'll see the game. Over the past few years Treyarch and Infinity Ward
have released a game a piece every two years, meaning we've had a new
CoD game every year since Call of Duty 2 in 2005.
Activision Blizzard
CEO Mike Griffith reportedly mentioned both a 2009 and 2010 release
date for the game at the event, suggesting that we might be in for a
wait after the release of World at War.
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